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viernes, 31 de octubre de 2014
miércoles, 29 de octubre de 2014
Pueblo duerme
Este juego consiste en que un asesino debe de matar al máximo numero de personas del pueblo sin que le descubra. Funcionamiento: Mientras todos los participantes se sientan mirando hacia abajo y con los ojos cerrados (durmiendo) el director de juego les asigna los papeles. Si decide que uno es asesino le tocará con el dedo una vez, si es policía dos veces y si es gente del pueblo le tocará con la mano completa. Una vez hecho esto, toda la gente del pueblo sigue "durmiendo" y el director de juego dice "el asesino se despierta y mata". Entonces el asignado como asesino debe, con todo el silencio y discreción posible para que los que tenga al lado no se den cuenta de sus movimientos, indicar al director de juego quien es su victima. Una vez que la victima es conocida por el director de juego, el director dice "el asesino se duerme" y (una vez dormido y asesino) "el policía se despierta y acusa". Entonces el policía, de igual modo que el asesino, debe señalar a uno como sospechoso, el director de juego, mediante el movimiento de su cabeza le indicará si está en lo cierto o no. Una vez hecho esto el director dice "el policía se duerme" y (una vez dormido el policía) "el pueblo se despierta". En este momento es cuando el director dice quien ha muerto. El resto de la gente debe acusar a quien crea que es el asesino y se decidirá por votación. Si se ha pillado al asesino el juego acaba, sino se informa del fallo , se dice "el pueblo se duerme" y vuelta a empezar. El policía debe ser el que más llame la atención para indicar quien es el asesino si está seguro de quien es, es decir, si el director se lo ha indicado anteriormente. El policía no debe decir en ningún momento lo que es. Una variedad, cuando hay mucha gente, es asignar algunos papeles de bombas, los cuales, si son matados, morirán también los compañeros más cercanos.
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This game is that a murderer should kill the maximum number of people in town without being discovered. Operation: While all participants sit facing down and with eyes closed (sleeping) game director assigned roles. If you decide that one's murderer will touch a finger once if police twice and if townspeople will perform with the whole hand. Once this is done, all the townspeople still "sleeping", and game director says "murderer wakes up and kills." Then assigned as the murderer should, with all possible silence and discretion that you have not really realize its movements tell the game warden who is his victim. Once the victim is known for playing the director, the director says "the murderer falls asleep" and (once asleep and murderer) "wakes up the police and accused". Then the police, just as the murderer should identify one as a suspect, the director of the game, by the movement of your head will tell if he is right or not. Once this is done the director says "sleeping policeman" and (once the police asleep) "the people wake up." This is when the director says who has died. The rest of the people should accuse anyone who believes that is the murderer and will be decided by vote. If you caught the murderer the game ends, but the failure is reported, it is said "the people are sleeping" and back again. The police should be more attention-grabbing to indicate who the murderer if he is sure of who he is, ie, if the director has previously indicated. The police should not say at any time that is. A variety, when busy, is to assign some roles pumps, which, if killed, will die closest companions.
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This game is that a murderer should kill the maximum number of people in town without being discovered. Operation: While all participants sit facing down and with eyes closed (sleeping) game director assigned roles. If you decide that one's murderer will touch a finger once if police twice and if townspeople will perform with the whole hand. Once this is done, all the townspeople still "sleeping", and game director says "murderer wakes up and kills." Then assigned as the murderer should, with all possible silence and discretion that you have not really realize its movements tell the game warden who is his victim. Once the victim is known for playing the director, the director says "the murderer falls asleep" and (once asleep and murderer) "wakes up the police and accused". Then the police, just as the murderer should identify one as a suspect, the director of the game, by the movement of your head will tell if he is right or not. Once this is done the director says "sleeping policeman" and (once the police asleep) "the people wake up." This is when the director says who has died. The rest of the people should accuse anyone who believes that is the murderer and will be decided by vote. If you caught the murderer the game ends, but the failure is reported, it is said "the people are sleeping" and back again. The police should be more attention-grabbing to indicate who the murderer if he is sure of who he is, ie, if the director has previously indicated. The police should not say at any time that is. A variety, when busy, is to assign some roles pumps, which, if killed, will die closest companions.
Etiquetas:
Juegos10 años/Games10 years
martes, 28 de octubre de 2014
lunes, 20 de octubre de 2014
sábado, 4 de octubre de 2014
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